The sniper is a deadly ranged attacker that deals death from afar.
|Attack: Assuming a firing position, the sniper can aim in any direction and issue a steady stream of long-range bullets.|
|Mobility: While on the ground, the sniper rolls forward, avoiding enemy attacks and moving a good distance forward.|
|Defense: Performing a spinning kick, the sniper can deflect melee attacks or bounce back projectiles. The wind-up can leave you open, however.|
|Special: The sniper places a small, easily-missed mine on the battlefield. It will explode when enemies walk over it – or when you manually trigger it from afar.|
- The sniper’s advantage lies in territory control. Careful positioning and mine placement allows the sniper to have a very defensive position.
- Watch out for enemies knocking your bullets back at you. You can kick to return to sender, or evade with your roll.
- The sniper isn’t the fastest or most agile, but a reliable double-jump can allow for some effective escapes and maneuvers.